refactor: 프로젝트명 DB720Flasher → FirmwareFlasher

폴더·csproj·어셈블리명·RootNamespace·코드 namespace·x:Class·app.manifest 전부 변경.
빌드 결과가 네이티브로 FirmwareFlasher.exe 로 나온다(dist 수동 리네임 불필요).
README 빌드/구조 경로도 갱신. 모델명 "DB720"은 그대로 유지.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
insulee
2026-06-23 16:37:48 +09:00
parent 23cb8f3015
commit 196b00b91e
16 changed files with 17 additions and 17 deletions

40
FirmwareFlasher/Models.cs Normal file
View File

@@ -0,0 +1,40 @@
namespace FirmwareFlasher;
public sealed class ComPortInfo
{
public required string PortName { get; init; } // "COM4"
public required string FriendlyName { get; init; } // Win32 PnP 이름
public required string DeviceId { get; init; } // USB\VID_303A&PID_1001\...
public int Number { get; init; }
public string? Vid { get; init; }
public string? Pid { get; init; }
public string Kind { get; init; } = "USB 직렬"; // "USB-JTAG (내장)", "CP210x", "CH340", "FTDI" …
public bool IsJtag => Vid == "303A" && Pid == "1001";
public string VidPid => Vid is null || Pid is null ? "" : $"{Vid}:{Pid}";
public bool Matches(string? hint)
=> !string.IsNullOrEmpty(hint) && string.Equals(VidPid, hint, StringComparison.OrdinalIgnoreCase);
public string Display => $"{PortName} · {Kind}";
public override string ToString() => Display;
}
/// <summary>플래시 모드.</summary>
public enum FlashMode
{
AppOnly, // 앱만 (+ 프로파일이 지정하면 otadata erase) — 권장
Standard, // 부트로더 제외 전부 (파티션+ota_data+앱(+www))
Full, // 부트로더까지 전부 (eFuse 위험)
}
public sealed class FirmwareItem
{
public required string FileName { get; init; }
public required string FullPath { get; init; }
public long Size { get; init; }
public string? Note { get; init; }
public string SizeText => Size >= 1_048_576 ? $"{Size / 1048576.0:0.0}MB" : $"{Size / 1024.0:0}KB";
public string Display => Note is null ? $"{FileName} ({SizeText})" : $"{FileName} · {Note}";
public override string ToString() => Display;
}